Andreas Papathanasis' blog
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Monday, May 23, 2016
My recent friction-full experiences with non-mobile games
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Sunday, April 17, 2016
Approaching the mobile games market as a small team in 2016
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Tuesday, March 22, 2016
Subterfuge was my favorite game of 2015, but I never want to play it again
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Tuesday, January 19, 2016
Vainglory vs Clash Royale, and the future of “hardcore” games on mobile
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Sunday, November 15, 2015
The strange double-standards around F2P ethics discussions
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Monday, September 7, 2015
Data obsession and the politics of facts
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Sunday, August 16, 2015
Can crunch ever be fixed in the games industry?
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